Many web projects rely on a CMS of some description. The system itself is not important, but rather the content it helps to create. The primary function of a CMS is to enable the creation of content - it should empower content creation. If a new project requires a CMS the question that would tend to spring into a developer’s mind is - can I use an existing CMS already out there, or do I need to build a CMS from scratch for this project? But before that can be answered, perhaps some simple questions need to be asked first....


Azure Mobile Services will be migrated to App Services on Sept 1st 2016. To prepare for this migration I’ve renamed and updated the open source Mobile Service Unity3d projects to support Azure App Service going forward. Using Azure App Services to create highscores leaderboard for Unity To demonstrate the Azure App Service I have created a sample Highscores demo for Unity to insert, update and query a user’s highscores. But to run the project in Unity Editor you will need to hook it up to an Azure App Service. Using an Azure account simply create a new App Service in...


Responsive Design is often seen in terms of technical execution or production. In this article I will describe what it means to design responsively as a design process from problem to production. Contents: Responsive Design for designers Responsive Design for developers Responsive Design in production Background The need for responsive design The idea of designing multiple versions of a website optimized for mobile and desktop might sound like a good idea, but a separate design approach will not scale easily as “the number of unique screen resolutions being used to access web sites is increasingly varied and growing at a...


If you’ve ever needed to debug Cordova web apps on iOS and Android it can be quite an awful experience for a web developer. Since working on Postcard web app I’ve found a couple of neat tips to help make sense of those noisy debug logs. From localhost to native land Designing and developing in localhost is familiar territory to web developers and so it makes sense to try and get as much work done there as possible. But when you need to use the physical hardware features of a mobile platform the only way to see if things really...


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